Thursday, January 31, 2008

Bloomsix Announces New Mobile MMO.


Amsterdam based Bloomsix has announced what will be the first mobile massive multiplayer online strategy game. Armada: Kingdoms will run on most Java-enabled phones and a public release is scheduled for Q2 2008.

The objective of the game reminds me of Tribal Wars. Thousands of players will own their own towns and also form Kingdoms with other people (like the tribes aspect of Tribal Wars). They then manage their town's economy and expand to attack their opponents. Bloomsix says the game will have a 'strong community' aspect to it (pretty much standard for any MMO which wishes to find success) and players will be able to interact with you even when you're logged out. It's distinctly casual - it obviously has to be when aimed at the mobile gaming market - and playing ten minutes a day will be enough to manage your town.



I've always thought a game like Tribal Wars would execute well on a mobile (cell phone for you Yanks!) as you - unless your after a deeper community experience - you never need to log in for that long each day (perfect for a trip on the bus or train). The only thing I'm worried about is the cost of playing such a game, since most WAP services still on a per-minute basis. It's also not the first time an MMO has been translated to the mobile platform (see Era of Eidolon for example) but apparently it's the first strategy MMO and I do feel this work's better with today's mobile technology.

Bloomsix Announces MMO Strategy Game for Java-enabled Phones. - Bloomsix (Via Kotaku)